Volume 3 - Issue 1

January 2015

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A Comparison between Quantity Surveying and Information Technology Students on Web Application in Le

Tan Chin Keng Yeoh Kah Ching
Pages: 1-11

The use of web applications has become a trend in many disciplines including education. In view of the influence of web application in education, this study examines web application technologies that could enhance undergraduates’ learning experiences, with focus on Quantity Surveying (QS) and Information Technology (IT) undergraduates. The objectives of the study are to: 1. Determine the level of usage of educational related web applications by QS undergraduates and IT undergraduates. 2. Determine is there any statistically significant difference in the use of educational related web applications by QS undergraduates compare to IT undergraduates. The data for this survey were collected from 130 QS undergraduates and 42 IT undergraduates from two higher education institutions in Malaysia. Descriptive statistics and inferential statistics are used to analyst the data. Descriptive statistics are used to determine the level of usage of each web application among the two groups of students. The value of median is determined to measure the central tendency of each variable as the data is of ordinal level in measurement. As for the inferential statistics, this study uses statistical hypotheses testing to determine whether there is statistically different between QS undergraduates and IT undergraduates in the use of web applications. The findings of the study indicate that: 1. Generally, undergraduates of both QS and IT are exposed to web applications. However, they are more familiar with certain applications (e.g. Social Networking, Web Search, etc.) but unfamiliar with other applications (e.g. Online Portfolio, Podcast, etc.). 2. The usage of web applications by QS undergraduates are on par with IT undergraduates although there are certain differences on the pattern of usage observed. 3. The differences of the web application usage pattern can be explained by the differences of the nature of the studies of both disciplines, in which QS undergraduates are required more in searching for data through the web whereas IT undergraduates are required to use the web applications to development IT systems.

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Adoption of 4G Mobile Services from the Female Student's Perspective: Case of Princess Nora University

Awni Rawashdeh
Pages: 12-27

The aim this study was to examine the relationship between the perceived usefulness, perceived ease of use, perceived entertainment, attitude and the users’ intention toward using the fourth-generation (4G) wireless mobile services. Data of this study were collected by survey with a cross sectional approach. The data were analyzed with factor analysis, as well as correlation and regression analyses. The findings reveal that the combination of perceived usefulness, perceived ease of use, perceived entertainment value and attitude are together responsible for determining the users’ intention to use the 4G mobile services. However, the chief predicting factor influencing user intention to use the 4G mobile services is perceived entertainment value. A study of the factors identified should result in a more successful adoption of 4G.

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Comparing the Effect of EDPA And FDPA on University Students’ Examination Results

Mohammad Shah Kamarulzaman Ahmad Jelani Shaari
Pages: 28-34

It has been long accepted that students are themselves great resources when it comes to developing questions and activity guidelines. The present study utilizes a strategic understanding of how students can be encouraged to perform better in preparations for exams, by allowing them to frame their own subject wise questions. The application of drill and practice application (DPA) like Peerwise and StudySieve focus on different batches of University students has revealed performance results that show us how to better performance in examinations. In this study, each student was required to use either fixed DPA (FDPA) or editable DPA (EDPA). The students used the assigned software for one whole semester. The effectiveness of the treatments were compared using students’ final examination results. Results showed that those students who were given the EDPA protocol scored better than those given the FDPA protocol of practice. There is a clear indication of better subject engagement in students who practiced using the EDPA application since they were allowed to edit and create the questions to which answers were to be written. In addition, students were shown to be able to understand subject contents better when they are responsible of generating items for their EDPA activities.

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Developing and Evaluating of Non-Realistic Three-Dimensional (3d-Nr) And Two-Dimensional (2d) Talking-Head Animation Courseware

Mohd Najib Hamdan Ahmad Zamzuri Mohamad Ali
Pages: 35-48

The talking-head animation is an instructional animation capable of improving the communication skills through enhancing the pronunciation skills; whereby a word is pronounced correctly and accurately. This had been proven by several researches, which indicate that learning with interactive animation is much more advantageous than conventional learning. Hence, the mistake in choosing the realistic level of an animated character at a particular condition has negative effect on students’ learning performance. Therefore, this study would focus on the Uncanny Valley phenomenon, which is understood to have an effect on the students’ emotions. This phenomenon is mainly attributed to the animated character design which is almost similar to real humans. To overcome these problems, the non-realistic three-dimensional and two-dimensional talking-head animation courseware has been developed to ensure that students get the maximum learning from the point of emotional reaction and learning performance. In this regard, the focus of this study was mainly on developing non-realistic three-dimensional talking-head animation. The courseware was developed based on theories, principles and literature review conducted. The paper also reports the evaluation of usability and user satisfaction (PSSUQ) test carried out. One hundred students from Teluk Intan Community College in Malaysia were involved in this study. Overall, the findings of this study show that the students agreed on the level of usability and satisfaction of using the non-realistic three- dimensional and two-dimensional talking-head animation courseware and that it meets the standards of an animated instruction, specifically for learning to pronounce English words.

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Understanding patterns of interactive courseware use in class within Malaysian Primary Smart Schools

Norfadilah Kamaruddin
Pages: 49-56

Rapid advancement of multimedia technology was plays as one of the most important roles in classrooms as interactive courseware has been used in presenting content and Information. These initial forms of analysis have helped to establish the extent that the current existing interactive courseware used are present and contribute to users‟ interaction and learning experience. Moreover, the outcomes has helped to establish the actual needs of the teachers and students as an end-user towards interactive courseware.

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Message from the editor-in-chief

Malaysian Online Journal of Educational Technology (MOJET) highlights the current issues in educational technology. MOJET is an international, professional referred journal in the interdisciplinary fields sponsored by Faculty of Education, University of Malaya. This journal serves as a platform for presenting and discussing the emerging issues on educational technology for readers who share common interests in understanding the developments of the integration of technology in education. The journal is committed to providing access to quality researches raging from original research, theoretical articles and concept papers in educational technology. In order to produce high quality journal, extensive effort has been put in selecting valuable researches that contribute to the journal. I would like to take this opportunity to express my appreciation to editorial board, reviewers and researchers for their valuable contributions to make this journal a reality. 

Professor Dr. Saedah Siraj

January, 2015
Editor in chief

Message from the editors

Malaysian Online Journal of Educational Technology (MOJET) is aimed at using technology in online teaching and learning through diffusing information from a community of researchers and scholars. The journal is published electronically four times a year. The journal welcomes the original and qualified researches on all aspects of educational technology. Topics may include, but not limited to: use of multimedia to improve online learning; collaborative learning in online learning environment, innovative online teaching and learning; instructional design theory and application; use of technology in instruction; instructional design theory, evaluation of instructional design, and future development of instructional technology. As editor of the journal, it is a great pleasure to see the success of this journal publication. On behalf of the editorial team of The Malaysian Online Journal of Educational Technology (MOJET), we would like to thank to all the authors and editors for their contribution to the development of the journal.


Dr. Norlidah Alias
Dr. Onur Isbulan 

January, 2015